"Interactive architecture game" encourages players to get creative with waste materials
Visitors to the Replay event at the Design Museum during London Design Festival were able to participate in a game designed to make use of waste materials gathered from the city's workshops.
Developed by Swiss architect Sébastien Tripod and the AA Material Arcade, Replay is a student-led initiative created to formalise the reuse ambitions of students within the Architectural Association School of Architecture.
Replay was developed by Sébastien Tripod and the AA Material Arcade
Described as "an interactive architecture game", it comprises scraps of materials including wood, foam and plastic tubing that can be combined to form a single three-dimensional sculpture.
"Addressed to adults and children alike, Replay questions reuse and its aesthetics, whilst demonstrating how playfulness invites creativity," said the game's creators. The game was designed to make use of waste materials gathered from the city's workshops
"This game is a collective building site," the designers added, "and an invitation to test and reflect on the aesthetics of reuse in architecture."
Replay's simple rules invite participants to take turns placing a block of salvaged material within the sculpture. Pieces that fall back down onto the wooden pallet base form a new foundation for building upon.
Replay took place at the Design Museum during last month's London Design Festival
The only additional elements provided are several rolls of colourful tape. These are us...
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