"Why aren't architect designing the environments for video games"" asks Liam Young
Architects should be designing urban environments for video games as a way to learn what our future cities could look like, says architect and film director Liam Young.
Young said architects should utilise their skills in the design of "digital urban environments that a billion people play in every day" to help them become better designers.
By visualising imaginary worlds, he said in his keynote at Dezeen Day, architects will begin to "understand our own world in new ways" ? helping them to move the industry forward and prepare for the future.
He also suggested that architects shouldn't waste their long training just designing houses for wealthy clients.
"Why aren't architect designing the environments for video games" Why does someone that essentially did a YouTube tutorial on Unreal Engine get to do it"" asked Young. "We've studied for seven years and we design rich houses for rich people," he continued. "Why can't we design in a digital urban environment that a billion people play in every day""
"We try and preempt what might come"
Young explained that adopting film-making techniques in architecture will also enable designers to help develop technologies that humans want, rather than settling for the ones that are sold to us.
"What we try and do a lot with our work is explore ways that as designers, we can use the tools of fiction and speculation to try and preempt what might come so that we'...
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