Gaming technology can help architects "engage people in a more dynamic and inclusive way"
Visualisation techniques from video games could help planners and the public understand architecture, according to architects that use gaming software.
Fly-throughs and interactive videos could make proposals understandable during the consultation and planning processes, they said.
"A lot of people cannot understand [architectural] drawings," said Adam Laskey of architecture studio Marraum, which has used visualisation tool Twinmotion for planning submissions in Cornwall, England.
"We used this information to pitch it to neighbours during consultation periods and also councils," he said, referring to a one-minute fly-through visualisation of a residential extension.
Twinmotion is used to understand project conception
?We were creating videos for our planning applications to help them understand,? Laskey said. "We make sure our clients can fully walk around their project before we progress past conceptual design and move into planning so they fully understand what they're working with," he added.
Twinmotion can be used to create realistic architectural visualisations, such as this one by Joel Guerra
Laskey made the comments during a live Dezeen talk about how game engines are transforming the architectural industry.
The talk was held in August in collaboration with Epic Games, whose Twinmotion software allows architects to make use of visualisation technology developed for the gaming industry.
"Benefit of modelling and rendering in 3D"...
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