Microsoft redesigns Xbox packaging to better suit gamers with disabilities
Microsoft has rethought the packaging design for its Xbox Adaptive Controller, in a bid to make it easier to open for gamers with limited mobility.
The tech giant released its Xbox Adaptive Controller ? a video game controller for people with a disability ? earlier this year in May.
Following feedback from players with disabilities, the firm has taken the product a step further by considering how it can improve the experience of unpacking the controller for those with limited mobility.
First and foremost, the team decided on a "no teeth principle" in response to the common behaviour practiced by people with limited mobility when opening packages ? customers often resort to using their teeth to tear difficult packages open.
Microsoft has also done away with anything on the box that could cause cuts, including twist ties and zip-cords. Instead the company added loops and hinges to allow users to easily remove the controller in multiple ways. These changes also apply to the shipping box.
"The packaging had to enable gamers with limited dexterity, who might be using just one hand or arm, to easily open the box and remove the controller, and it had to be as high-quality and aesthetically appealing as any other Xbox box," said Microsoft.
While ordinary packaging is typically sealed with tape that would need to be sliced open with a sharp object, Microsoft's new version features a cardboard loop on the outside of the specially designed box. When you pull the ...
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