Sketchfab Adds Support for Apps and WebVR
Sketchfab has announced the release of Virtual Reality apps for Oculus, HTC Vive, Gear VR, and the company?s own Cardboard, as well as initial WebVR support. Making Sketchfab available on more headsets will initially allow viewers to access a curated showcase of models, eventually expanding to the company?s entire VR collection. Additionally, users will now have the option to view any of their own models in VR, just by uploading to Sketchfab.
Sketchfab has announced the release of Virtual Reality apps for Oculus, HTC Vive, Gear VR, and the company?s own Cardboard, as well as initial WebVR support. Making Sketchfab available on more headsets will initially allow viewers to access a curated showcase of models, eventually expanding to the company?s entire VR collection. Additionally, users will now have the option to view any of their own models in VR, just by uploading to Sketchfab.
Implementing WebVR support means that all Sketchfab models can now be viewed in VR, not just with Cardboard, but with any headset. All one has to do is navigate to Sketchfab models and click on the ?View in VR? icon in the lower-right side of any window. Positional tracking is now also available on any platforms that support it (Oculus and Vive).
Adding user support to VR, without going through game engines, is a milestone for Sketchfab and the virtual reality ecosystem. Until now, most VR content was gamer-oriented and studio-made, but with today?s ...
Sketchfab has announced the release of Virtual Reality apps for Oculus, HTC Vive, Gear VR, and the company?s own Cardboard, as well as initial WebVR support. Making Sketchfab available on more headsets will initially allow viewers to access a curated showcase of models, eventually expanding to the company?s entire VR collection. Additionally, users will now have the option to view any of their own models in VR, just by uploading to Sketchfab.
Implementing WebVR support means that all Sketchfab models can now be viewed in VR, not just with Cardboard, but with any headset. All one has to do is navigate to Sketchfab models and click on the ?View in VR? icon in the lower-right side of any window. Positional tracking is now also available on any platforms that support it (Oculus and Vive).
Adding user support to VR, without going through game engines, is a milestone for Sketchfab and the virtual reality ecosystem. Until now, most VR content was gamer-oriented and studio-made, but with today?s ...
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