The Pulse episode six to explore "digital twins" phenomenon
Dezeen promotion: the sixth episode of Epic Games' discussion series The Pulse will delve into the fast-growing world of digital twins, and its impact on the future of architecture and construction.
The talk, organised by Epic Games' 3D creation tool Unreal Engine, is titled Digital Twins: Building Cities of the Future and will take place 5 May 2021 at 8PM UK time (12PM PDT).
Digital twins are virtual representations of physical objects or processes, like buildings, that serve as their real-time digital counterparts.
These images show a GIS accurate real-time digital twin model of Wellington City, New Zealand, running in Unreal Engine 4
Made possible through real-time rendering, they are increasingly being used across the architecture, engineering and construction (AEC) industries. The panel discussion will cover in more detail what digital twins are ? and are not ? as well as how they can aid in large-scale decision making, prevent costly mistakes, and play a role in improving infrastructure.
For Digital Twins: Building Cities of the Future, AEC influencer Fred Mills will be joined by speakers Salla Pallos of Microsoft, Tim Johnson of Buildmedia, and David Weir-McCall of Epic Games.
Digital twins are increasingly being used in the architecture, engineering and construction industries
"The advent of real-time rendering has brought digital twins within reach for a variety of projects for the first time," said the organisers. "Join these industry experts as the...
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