V&A curator Marie Foulston describes five pioneering designs in Videogames exhibition
A new exhibition at the V&A in London explores the designs of video games of the past decade. In a Dezeen exclusive, curator Marie Foulston picks out five of the most groundbreaking examples and reveals the stories behind them.
Videogames: Design/Play/Disrupt opened at the V&A earlier this month and continues until 24 February 2019.
The exhibition sets out to reveal the cutting-edge technology and craft behind today's video games. According to curator Marie Foulston, who is also co-founder of game collective Wild Rumpus, we have recently experienced a radical period in video game history.
Technological advances, from the widespread use of social media to the rise of open-source making, has led to a range of pioneering approaches to gaming. The results include the emergence of esports stadium events and worldwide player communities. Foulston talks through her five top picks from the show below:
Journey
"Journey is a visually lavish online multiplayer game with a difference. Thatgamecompany, an independent design studio, aspired to create game that would evoke a range of emotional experiences they felt were rarely present in games, those of empathy, love and awe. Players travel through a vast desert landscape, meeting with other online players anonymously on their way.
"The game was initially released digitally via the PlayStation Network, and launched to widespread critical acclaim and commercial success, receiving numerous Game of the Year accolades...
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