Watch our talk about how game engines are transforming architecture
We explored how visualisation tools such as Twinmotion are transforming architecture in this talk to coincide with our Redesign the World competition in partnership with Epic Games.
Titled Twinmotion: how game engines are transforming architecture, the talk covered the new possibilities that real-time 3D tools such as Twinmotion open up to architects.
Twinmotion is powered by Unreal Engine, a game engine developed by Epic Games that also powers some of the world's biggest video games, such as Fortnite.
Talk explored how video games and architectural visualisation are merging
Moderated by Dezeen editor-in-chief Marcus Fairs, the talk explored how access to this new digital technology is transforming the way that architects work and communicate their projects, how video game design and architectural visualisation are merging, and what the future holds for the industry. Fairs was joined by Belinda Ercan, Twinmotion product marketing manager at Epic Games, Murray Levinson, partner at architecture practice Squire & Partners, Adam Laskey, director of architecture studio Marraum, and Luke Pearson and Sandra Youkhana, co-founders of You+Pea.
Twinmotion democratising access to game-engine technology
Ercan provided an overview of what Twinmotion is and what it can do, explaining how the tool provides architects with the real-time power of Unreal Engine in a very simple and accessible package that almost anyone can learn.
Architects Levinson and Laskey then explained how they use...
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